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  <title>Aymee&#39;s Blog</title>
  <subtitle>Strawberry Starter-based blog about intricate topics</subtitle>
  <link href="https://aymeeblog.neocities.org/feed.xml" rel="self" />
  <link href="https://aymeeblog.neocities.org/" />
  <updated>2026-03-28T00:00:00Z</updated>
  <id>https://aymeeblog.neocities.org/</id>
  <author>
    <name>Amy</name>
  </author>
  <entry>
    <title>Put Into Perspective 1 - Stardew and Competitive Downtime</title>
    <link href="https://aymeeblog.neocities.org/posts/pip/pip1_stardew_downtime/" />
    <updated>2026-03-28T00:00:00Z</updated>
    <id>https://aymeeblog.neocities.org/posts/pip/pip1_stardew_downtime/</id>
    <content type="html">&lt;h1&gt;PIP1 - Stardew And Competitive Downtime&lt;/h1&gt;
&lt;p&gt;Welcome to the first entry of PIP, which stands for Put Into Perspective. I like talking about my approach to games on a deeper level, how I choose to engage with them. This is one of those kinda tangents.
The point is that most of this is subjective, at the end of the day-- There is no right and wrong in your approach to enjoying a game, and I&#39;m very aware that my (somewhat intricate, occasionally) way of enjoying them.. Doesn&#39;t apply to everyone.&lt;/p&gt;
&lt;p&gt;Without further ado, let&#39;s start the topic of today-- Stardew Valley. For context, I&#39;ve played most modern competitive shooters-- I tend to get angry with them and luckily that&#39;s changed for the better. Way better. It was a case of &amp;quot;I raise the bar too high and get toxic if I don&#39;t hit it&amp;quot;-- Maybe I&#39;ll reserve it for another time. In any case, what&#39;s always interested me is the remnants of that competitive mindset- People always told me I needed more relaxing games, maybe it&#39;ll do me some good, etc etc yadda yadda. What I&#39;ve noticed is that being too far into the rabbit hole of competitive games kind of just changes your perspective of... Any game.&lt;/p&gt;
&lt;p&gt;I don&#39;t remember playing Stardew Valley the first few times, but I remember getting bored at such a quick pace I couldn&#39;t get myself past day 3. It&#39;s to no fault of the game, either, because I knew it was an immaculate game. I couldn&#39;t get to connect with the characters and everything was paced so slowly I lost my sense of direction.
Some people like that. I thought I would, too. Maybe a change of pace helps me ground myself more.
Nah.&lt;/p&gt;
&lt;p&gt;It took me a while to figure this out at all, but apparently my problem lies in how Stardew Valley utilizes the concept of downtime; To me, it feels like the entire game is &amp;quot;downtime&amp;quot;. Now, that makes sense, because it&#39;s usually described as a cozy, laid-back game-- Let me actually explain what I mean with downtime here, then. I&#39;ll be using the term &amp;quot;Competitive Downtime&amp;quot; due to its roots.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Competitive Downtime&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The thing I ended up noticing is that not only did Stardew get boring, but it felt similar to the moments of &amp;quot;Competitive Downtime&amp;quot; I got in, say, Apex Legends. Just that Stardew turns it up to 11 and doesn&#39;t really &lt;em&gt;have&lt;/em&gt; activity. That&#39;s ultimately a good thing. Being ridden of stakes and risks &lt;em&gt;all the time&lt;/em&gt; must be liberating to some-- What ended up happening to me, I think, is that this similar feeling in &amp;quot;Competitive Downtime&amp;quot; made me &lt;em&gt;treat&lt;/em&gt; it the same way. When I had downtime in Apex, I&#39;d recollect, plan ahead, and jump back into the action. The thing with Stardew is that one of those things truly apply to make the game &amp;quot;enjoyable&amp;quot; to most-- Recollecting. A lot of people play it as a cozy game-- Something to calm down on or depressurize with. But the need to plan ahead and the itch to jump back into action, especially when there &lt;em&gt;is&lt;/em&gt; no action, is probably what ruins the game for me.&lt;/p&gt;
&lt;p&gt;It&#39;s sad, because it effectively ruins my perception on a lot of games I probably could&#39;ve enjoyed someway in a distant parallel universe where I never played compgames. But the difference in value makes for an interesting topic of debate, so I can&#39;t be too mad.
I&#39;ve theorized on how to approach Stardew as a game before, to no avail. I thought it&#39;d be better with friends but I end up hitting the same roadblocks I do alone. It just makes me think the game isn&#39;t for me. That&#39;s okay, too.
At the end of the day, I don&#39;t need to see &lt;em&gt;every&lt;/em&gt; game. Similarly, I don&#39;t need to &lt;em&gt;enjoy&lt;/em&gt; every game. And there&#39;s also plenty of games I do like.&lt;/p&gt;
&lt;p&gt;If you have thoughts about this, you know where to find me due to last week&#39;s intropost-- I&#39;m always open to hear or debate about these things (Although if you DM me anywhere, let me know what it&#39;s for because, well, bots :P)!&lt;/p&gt;
&lt;p&gt;For now though, I&#39;m glad I got to write all of this out, and I&#39;ll be seeing you next time!!!&lt;/p&gt;
</content>
  </entry>
  <entry>
    <title>Aymeeblog 1, Intro</title>
    <link href="https://aymeeblog.neocities.org/posts/general/intro/" />
    <updated>2026-03-26T00:00:00Z</updated>
    <id>https://aymeeblog.neocities.org/posts/general/intro/</id>
    <content type="html">&lt;h1&gt;Aymeeblog 1: Introductory blogpost&lt;/h1&gt;
&lt;p&gt;Hey guys, Amy here. Yeah, I know.. It&#39;s called Aymeeblog but I&#39;m Amy. It&#39;s kind of like a wordplay-onomatopoeia-whimsy thing I do where Aymee is like, how you say it, but it&#39;s actually Amy. Glad we got that out of the way now, though. So.. Where do we start?&lt;/p&gt;
&lt;p&gt;As of writing, I&#39;m 23. I started this blog to try and see if i can keep up some kind of posting habit about things I&#39;m interested in and want to share. Whether that&#39;s gamedev quirks, psychology, semantic compositions on death and its meaning, uhh.. Philosophy, I guess we&#39;ll see.&lt;/p&gt;
&lt;p&gt;The idea, as of right now, is to make two posts a month. Hopefully Bi-weekly, but who knows. I don&#39;t like tying some kind of set date to it just yet, Commitment Sucks, As They Say&lt;/p&gt;
&lt;p&gt;In any case.. My socials are rather hard to find as is, I don&#39;t have a linktree setup so this serves as an additional layer of You Can Find Me Here.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://www.youtube.com/@lazorical584&quot;&gt;This is my youtube&lt;/a&gt;, my &lt;a href=&quot;https://steamcommunity.com/id/Gamee_Aymee/&quot;&gt;Steam&lt;/a&gt;, and my &lt;a href=&quot;https://bsky.app/profile/lazorical.bsky.social&quot;&gt;Bluesky&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Hope to post soon!&lt;/p&gt;
</content>
  </entry>
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